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#1: Digital Tutors - Rigging Game Characters in Maya (2011)
Digital Tutors - Rigging Game Characters in Maya (2011)
English | VP6F 782x646 | MP3 96 Kbps | 3.30 GB
Genre: eLearning
In this collection of lessons we will learn about a wide variety of useful techniques for rigging game characters.
In this course, we will rig a character for a game in Maya. We will cover techniques like setting up our joints to have a consistent orientation throughout the entire skeleton, we will build a twist rig to fix deformations that collapse in animation, we will learn how to create a foot rig with more banking control, and even cover creating a robust and flexible spine rig with advanced twisting.
#2: Introduction to Lighting in Maya 2012 DT
Digital-Tutors : Introduction to Lighting in Maya 2012
FileSonic | Wupload | Uploadstation | Uploading Links
1 hrs. 46 min. | Released on June 1, 2011
Project Files Included (22 MB)
Required Software: Maya 2012 and up
#3: Digital-Tutors: Introduction to Lighting in Maya 2012
Digital-Tutors: Introduction to Lighting in Maya 2012
1 hour 46 mins | Video: VP6 (.flv) 1280*720 | Audio: MP3 44.1Khz mono 96kbps | 516MB
Genre: eLearning | Language: English
Fileserve | Filesonic | Wpload
#4: Digital-tutors: UV Mapping Workflows in Maya
Digital-tutors: UV Mapping Workflows in Maya
English | Video: svq3, yuvj420p, 788x648, 666 kb/s | Audio: mp3, 22050 Hz, s16 | 1.18 GB
Genre: Video training
Learn the robust UV Mapping tools available in Maya while overcoming common UV mapping challenges with a creative and practical project. Learn several UV mapping techniques and a flexible workflow for use on any project. Contains over 3 hours of project-based training.
#5: Digital-Tutors - Modeling Female Androids in Maya 2012
Duration: 6h 28m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 2.8GB
Language: English | Level: Intermediate
Genre: Video Training
In this series of lessons, well use a variety of modeling tools and techniques to construct a female android in Maya.
#6: Digital Tutor : Modeling Female Androids in Maya 2012
Digital Tutors : Modeling Female Androids in Maya 2012
6 hrs. 28 min. | 10/03/2011 | Maya 2012 | 2.98 GB
#7: Modeling Female Androids in Maya 2012
FLV / 1280 x 720 / 6 hr.28 min. / + Exercise files | Author: Justin Marshall
#8: Digital Tutors: Modeling Female Androids in Maya 2012 (Included Files Project)
English | vp6f | 1280x720 15.00 fps | mp3 96 kbps | 2.95 GB
Genre: Video Training
In this series of lessons, well use a variety of modeling tools and techniques to construct a female android in Maya. Well start the process by setting up reference images so our results match more closely
#9: Digital Tutors Introduction to Lighting in Maya 2012-iNKiSO
Digital Tutors Introduction to Lighting in Maya 2012
English | Team: iNKiSO | ISO | 501.04 MB
Genre: Video Training
In this collection of lessons we will learn about the essential lighting tools and features found in Maya.
#10: Digital Tutors Substance Procedural Texturing in Maya 2012-iNKiSO
Digital Tutors Substance Procedural Texturing in Maya 2012
English | Team: iNKiSO | ISO | 241.44 MB
Genre: Video Training
IIn this series of lessons we will be exploring the Substance procedural texturing system included with Maya.
#11: Digital Tutors: Utilizing Shading Networks in Maya 2011-iNKiSO
Digital Tutors: Utilizing Shading Networks in Maya 2011
English | Team: iNKiSO | ISO | 456.74 MB
Genre: Video Training
In this series of lessons, we will be exploring many of the ways that shading networks can be utilized within Maya.
#12: Digital Tutors: Creating Game Vehicles in Maya and TopoGun (Included File Project)
Digital Tutors: Creating Game Vehicles in Maya and TopoGun
English | flv | 796 kbps | 1280x720 15fps | mp3 96 kbps | 1.13 GB
Genre: Video Training
In this tutorial were going to learn to use Maya and TopoGun to convert a high-resolution motorcycle into a game-type model.
#13: Digital Tutors - Introduction to Lighting in Maya 2012
Digital Tutors - Introduction to Lighting in Maya 2012
English | FLV | VP6F 1043 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 508 MB
Genre: elearning
In this tutorial we will learn about the essential lighting tools and features found in Maya. Understanding how the various lighting tools in Maya work and behave is a very important skill for anyone who is getting started with this 3D application. In this Maya lighting tutorial, we will discuss the different types of 3D lights found in Maya, and methods for easily aiming and controlling your lights. We will also explore some of the specialized attributes found in certain light types, we will discuss the different types of shadows available in Maya, we will see how we can add depth and mood to our scenes though the use of volumetric light rays, as well as many other lighting tools and concepts that will help you establish a solid foundation in Maya.
#14: Digital Tutors - Rendering Underwater Caustics in Maya (New links)
Digital Tutors - Rendering Underwater Caustics in Maya
Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono | 84 Mb
In this series of lessons, we will discuss different methods for simulating the effect of caustic patterns created by moving water.
#15: Digital Tutors - Modeling Female Androids in Maya 2012
Duration: 6h 28m | Video: VP6 (.flv) 1280x720 | Audio: MP3 44.1KHz mono
Genre: eLearning | Language: English | Level: Intermediate
In this series of lessons, well use a variety of modeling tools and techniques to construct a female android in Maya.
Well start the process by setting up reference images so our results match more closely. Well look at how to start blocking in the main elements of our android model. Well explore methods for cutting geometry apart to use as the various pieces. Well use smoothing methods to get nice contoured shapes and learn a few ways to create hard, beveled edges to get a machined look. Well use polygon geometry for the most part, but well also use NURBS for a few specific pieces. In the end youll have a completed android model that you built from scratch, but more importantly, youll be familiar with the tools and techniques used so you can apply them to your own projects.
#16: Digital-Tutors - Creating Game Vehicles in Maya and TopoGun
Digital-Tutors - Creating Game Vehicles in Maya and TopoGun
Video: VP6F 1280x720 15.00fps 1024kbps | 1.13 GB
Genre: Elearning
In this tutorial were going to learn to use Maya and TopoGun to convert a high-resolution motorcycle into a game-type model.
Film and commercial projects often require very high-resolution, highly detailed vehicle models.
#17: Digital Tutors - Animating Game Characters in Maya 2011
English | VP6F 782x646 | MP3 96 Kbps | 1.16 GB
Genre: eLearning
In this collection of lessons we will learn about a wide variety of useful techniques for animating game characters.
In this course, we will animate a character for a game in Maya. We will explain workflow techniques that will help us to not only save time with our animations, but at the same time capture a fitting and entertaining personality through the gestures of our character that an audience will enjoy. By the end of this course, you will learn animation techniques that can be applied to any character you may animate in the future.
#18: Digital Tutors - Modeling Female Androids in Maya 2012 Repost
Digital Tutors - Modeling Female Androids in Maya 2012 Repost
Language: English | 2.95 GB
Single Extraction - InterChangable - No Password
Genre: eLearning
In this series of lessons, well use a variety of modeling tools and techniques to construct a female android in Maya. Well start the process by setting up reference images so our results match more closely. Well look at how to start blocking in the main elements of our android model. Well explore methods for cutting geometry apart to use as the various pieces. Well use smoothing methods to get nice contoured shapes and learn a few ways to create hard, beveled edges to get a machined look. Well use polygon geometry for the most part, but well also use NURBS for a few specific pieces. In the end youll have a completed android model that you built from scratch, but more importantly, youll be familiar with the tools and techniques used so you can apply them to your own projects.
#19: Digital Tutors - Mastering Displacement Maps in Maya 2012
Digital Tutors - Mastering Displacement Maps in Maya 2012
English | FLV | VP6F 1280x720 @ 645Kbps 25fps | MP3 @ 48KHz | 397 MB
Author: Kyle Green | Duration: 1 hrs. 12 min | Released on: March 1, 2012
Genre: eLearning
In Maya tutorial, we will learn how to take full advantage of the displacement rendering features of Maya, allowing us to render highly-detailed surfaces with little effort. Displacement maps are especially practical for users of ZBrush or Mudbox, who want to render their highly detailed creations in Maya with the utmost speed and efficiency. We will begin this tutorial by learning the basic steps of connecting your displacement maps and controlling the strength of your rendered displacement effects. From there, we will learn about Approximations, and the critically-important role they play in controlling the speed and quality of our rendered displacement effects. Along the way, we will help you identify and work through a number of common displacement-related issues that you may encounter when working on your own projects.
#20: Digital Tutors - Exploring Animation Principles in Maya 2011: Ease In and Ease Out
Digital Tutors - Exploring Animation Principles in Maya 2011: Ease In and Ease Out
English | 26 min. 27 sec | FLV | VP6, 782*646 pixels, 15 fps, 1000 Kbit/s | MP3, 44.1 KHz, 96.0 Kbps, Mono | 144 MB
Genre: Video Traning
In this collection of lessons we will learn about the animation principle of ease in and ease out. In this course, we will explore the animation principle of ease in and ease out in Maya. Why is ease in and ease out so important? Do our characters always need to cushion in and out of their movements, or are there special cases where doing so will just not work? We will answer these questions as we cover tips and techniques for using this principle to help enhance the sense of authenticity in characters. By the end of this course, you will have a deeper understanding of the principle of ease in and ease out, which will help your characters become more life-like to the viewer.
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