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#1: VTC.com Pixologic Zbrush 4 Tutorial-iSO
VTC.com Pixologic Zbrush 4 Tutorial-iSO | 945 MB
Video: avc1 MPEG4 (H264) .MP4 | 8h 30m | Resolution: 800×600 | Audio: mp4a AAC 44100Hz
Genre: eLearning
Fileserve | Wpload
#2: Introducing ZBrush 4 + Project Files
English | 588 page | PDF + Project Files | ISBN: 978-0-470-52764-1 | 2011
Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top-selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step-by-step explanations to make you feel right at home with the interface and tools.
#3: Eric Keller - Introducing ZBrush 4
Eric Keller Introducing ZBrush 4 | 3.1 GB
Design remarkably realistic creatures, people, and objects using ZBrush and the new edition of this top selling book. Professional Hollywood animator and ZBrush artist Eric Keller combines his firsthand experience with detailed, step by step explanations to make you feel right at home with the interface and tools. The book reinforces the core concepts of ZBrush through fun, hands on tutorials that will help you achieve amazing results.
#4: Introducing ZBrush 4 with Companion DVD
Introducing ZBrush 4 with Companion DVD | 3.01GB
FileSonic | Fileserve | Wupload | Uploadstation Links
By: Eric Keller | Publisher: Sybex; 1 edition
Formats: Print, Ebook | Ebook: 8 March 2011
Pages: 520 Print | Ebook ISBN-13: 978-0-470-52764-1 | ISBN-10: 0470527641
#5: Introduction to ZBrush 4 with Scott Spencer
Over the last decade, ZBrush has become the industry standard application for digital sculpting and has been used in nearly every blockbuster film and video game produced during that time. Introduction to ZBrush 4 with Scott Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics. With nearly 14 hours of instructional video, Scott is able to provide a detailed understanding of each tool and process from a practical approach. He also demonstrates his sculpting workflow and speaks about specific production issues that arise in production pipelines. The lessons start with a brief overview of the UI for the beginning learner, along with a few "Quickstart" lessons on sculpting. Scott then moves into the individual feature sets, including all of the new features and plugins for ZBrush 4, while showing how many of the features and tools work together. Lessons on working with ZBrush in conjunction with other 3D applications, in this case Maya, is also covered in many chapters of this DVD. Instructor for this title: Scott Spencer.
#6: Gnomon Workshop: Introduction to ZBrush 4 with Scott Spencer
Gnomon Workshop: Introduction to ZBrush 4 with Scott Spencer
English | MPEG4 | 1024x768 | 14:42:26 | 3.77 Gb
Over the last decade, ZBrush has become the industry standard application for digital sculpting and has been used in nearly every blockbuster film and video game produced during that time. Introduction to ZBrush 4 with Scott Spencer provides the most comprehensive set of instructional videos ever created for ZBrush users, covering everything from the absolute basics, to more advanced sculpting and detailing topics. With nearly 14 hours of instructional video, Scott is able to provide a detailed understanding of each tool and process from a practical approach. He also demonstrates his sculpting workflow and speaks about specific production issues that arise in production pipelines. The lessons start with a brief overview of the UI for the beginning learner, along with a few "Quickstart" lessons on sculpting. Scott then moves into the individual feature sets, including all of the new features and plugins for ZBrush 4, while showing how many of the features and tools work together. Lessons on working with ZBrush in conjunction with other 3D applications, in this case Maya, is also covered in many chapters of this DVD. Instructor for this title: Scott Spencer.
#7: ZBrush 4.0 Win/Mac +Crack Plugins Brushes
ZBrush 4.0 Win/Mac +Crack, Plugins, Brushes | 1004.99 MB
Genre: Graphics & Design
For three-dimensional modeling program created by Pixologic.Otlichitelnoy feature of this software is to simulate "Modeling» 3D-sculpture, enhanced three-dimensional rendering in real time, which greatly simplifies the process of creating the desired 3d-object.
#8: Digital Tutors - Creating a Handgun in ZBrush 4
FLV | VP6 425kbps | 782x646 | MP3 96kbps | 2 hrs. 23 min | 1.15 GB
Genre: eLearning, Digital Tutors
#9: Zbrush 4 R2 x86 + Mac 4.0 R2 x86 (2011)
This updated version of the program for three-dimensional simulation, created by Pixologic. A distinctive feature of this software is to simulate the process of "molding» 3d-sculpture, enhanced engine, three-dimensional rendering in real time, which greatly simplifies the process of creating the desired 3d-object.
#10: Pixologic Zbrush 4 R2 MacOSX
Pixologic Zbrush 4 R2 MacOSX
Pixologic Zbrush 4 R2 | Mac OSX | 398.2 Mb
ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination.
#11: ZBrush 4.0 Plugins Brushes (Win/Mac)
ZBrush 4.0 Plugins Brushes (Win/Mac) | 594 MB
For three-dimensional modeling program created by Pixologic.Otlichitelnoy feature of this software is to simulate "Modeling» 3D-sculpture, enhanced three-dimensional rendering in real time, which greatly simplifies the process of creating the desired 3d-object. Each point (called pixel) contains information not only about its XY coordinates and color values, but also the depth Z, orientation and material. This means that you not only can "sculpt" a three-dimensional object, but also "paint" him, drawing the strokes with depth. That is, you do not have to paint shadows and highlights, so they look natural - ZBrush will do it automatically. Also works fast with the standard 3d objects using a brush to modify the geometry and textures. Enables interactivity with an incredible number of polygons. Using special techniques, you can raise the setting up dozens (even hundreds) of millions of polygons. There are also many plug-ins (working with textures, geometry, number of new brushes, the rapid integration with pro essional packages 2d graphics and much more.
#12: ZBrush 4.0 Plugins Brushes (Win/Mac) ATC
ZBrush 4.0 Plugins Brushes (Win/Mac) | 594 MB
For three-dimensional modeling program created by Pixologic.Otlichitelnoy feature of this software is to simulate "Modeling» 3D-sculpture, enhanced three-dimensional rendering in real time, which greatly simplifies the process of creating the desired 3d-object.
#13: Digital Tutors - Using the Blend Shapes Plugin for ZBrush 4 -iNKiSO
Digital Tutors - Using the Blend Shapes Plugin for ZBrush 4 -iNKiSO
English | VP6F 1280x720 | MP3 96 kbps | 394 MB
Genre: eLearning
In this course we will learn to use the Blend Shapes plugin for ZBrush 4.
Blend shapes are a great way to quickly add expression to our characters or otherwise deform models based on our specific design. ZBrush is particularly adept at allowing us to create those target shapes. In this series of lessons we’ll learn how to use the Blend Shapes plug-in to quickly create and export blend shapes for use in Maya. We will begin by talking about the installation of the plug-in and then take a look at its simple interface. We will proceed to create an expression for our old man character and export it quickly to Maya. While there, we will look at how to access our new blend shapes and talk about the other data that will come through with the transfer. We will also talk about exporting multiple blend shapes to create expression libraries and well finish up by looking at how we can export shapes for multiple subtools. Once completed, youll be able to start transferring your own blend shapes to Maya much more quickly and easily.
#14: Digital Tutors - What s new in ZBrush 4
Digital Tutors - Whats new in ZBrush 4
eLearning | 1.05 GB
In this course well explore some of the new features in ZBrush 4. With the release of Zbrush 4 a number of new features have been added that will make sculpting and painting even easier and more fun. In this course we will take a look at some of those new features and how they can be used in your workflow. Well start by exploring some of the changes to the way we can interact with subtools. We will look at new brush settings like elasticity and topological masking that can help us to shape our models more quickly. We will take a look at the new Shadow Box and Clip Brushes that will really aid us in creating hard surface models. We will also cover Spotlight, a great tool for manipulating and adjusting images and projecting them onto our models. Finally well go over some of the new rendering functionality and look at the animation tools and how they can help us better present our models. Once done, you will have a much better idea of some of the new features to look for in Zbrush 4 and how you can start to use those in your own projects.
#15: Digital Tutors - What s new in ZBrush 4
Digital Tutors - Whats new in ZBrush 4
eLearning | 1.05 GB
In this course well explore some of the new features in ZBrush 4. With the release of Zbrush 4 a number of new features have been added that will make sculpting and painting even easier and more fun. In this course we will take a look at some of those new features and how they can be used in your workflow.
#16: Modeling a Female Hero in ZBrush 4 and Maya 2012
Modeling a Female Hero in ZBrush 4 and Maya 2012
English | FLV | VP6F 996 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 2.75 GB
Genre: elearning
Throughout this detailed tutorial, well leverage the power of ZBrush and Maya to build a strong female hero character from start to finish.
Well use Zspheres to block in the rough shape of our model and then send our geometry over to Maya using the one-click GoZ functionality.
In Maya, we can recreate the topology of any of our pieces, we can create new geometry to send back to ZBrush, or modify existing geometry.
Well be going back and forth quite a bit in order to use the tools most appropriate for building the characters clothing and accessories.
In addition to the modeling tools in Maya, well also use many of ZBrushs built in modeling functions including Shadowbox, mesh extraction, and the topology tools.
#17: ZBrushWorkshops - Sculpting an MP5-K in ZBrush 4
ZBrushWorkshops - Sculpting an MP5-K in ZBrush 4
H264 | English | 800x640 | FLV | 15 fps 322 kbps | AAC 44100 Hz | 678.85 MB
Genre: eLearning
The MP5-K workshop covers Shadowbox, Clip Brushes, Spotlight, Remesh, Mesh Extraction, 3D Primitives, Project All, and much more.The goal is to master hard surface sculpting in ZBrush and we provide several production quality workflows that will get you started right away.
#18: Digital-Tutors Creating Game Weapons in CINEMA 4D and ZBrush 4
Digital-Tutors – Creating Game Weapons in CINEMA 4D and ZBrush 4
Duration: 2h 14m | Video: VP6 (.flv) 782x646 | Audio: MP3 44.1KHz mono | 758 MB
Language: English | Level: Intermediate
Genre: eLearning
In this series of lessons we are going to go through the process of building and detailing a sword using CINEMA 4D and ZBrush. When building 3D assets, the ability of your computer to manipulate those objects is limited, especially when dealing with very high resolution meshes. Because of this, we use 2D images, like normal maps, to simulate the high resolution detail in a way that we can more easily use. In this course, we will build a sword from scratch in CINEMA 4D. Once the base geometry is modeled, we will completely sculpt and paint the sword in ZBrush using a variety of techniques. To finish up, we will generate maps for the color and sculpted detail and use GoZ to quickly transfer all of the data back to CINEMA 4D. When you are done, you will have a better understanding of the workflow involved in building and sculpting high resolution props and set pieces with CINEMA 4D and Zbrush and creating useable assets from them.
#19: Elephorm Learning ZBrush 4 R2
Elephorm – Learning ZBrush 4 R2
Mp4 | h264 820 kbps | 1280 x 720 25fps | aac 22,5kHz stereo | 2.64 GB
Genre: eLearning | Language: French
ZBrush 4R2 is now a major player in the production of 3D video games and movie special effects. With innovative technology, this software has revolutionized the 3D technique for creating 3D characters. So, ZBrush has become a powerful tool for modeling industrial design, or for architectural modeling.
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