Digital Tutors - Rigging Game Characters in Maya (2011) English | VP6F 782x646 | MP3 96 Kbps | 3.30 GB
Genre: eLearning In this collection of lessons we will learn about a wide variety of useful techniques for rigging game characters.
In this course, we will rig a character for a game in Maya. We will cover techniques like setting up our joints to have a consistent orientation throughout the entire skeleton, we will build a twist rig to fix deformations that collapse in animation, we will learn how to create a foot rig with more banking control, and even cover creating a robust and flexible spine rig with advanced twisting.